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Knightrous
Site Admin
Joined: 15 Jun 2004
Posts: 8511
Location: NSW
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quote:
Originally posted by Cognisant:
I've noticed while lurking that there's many how-to-do and how-it's-going threads but little in the way of discussing design theory, combat tactics, artificial intelligence, and other speculative stuff, is that in-team talk only or have I just not been looking in the right places?
Not much is generally discussed on design theory due to the fact everyone has their own theories behind what they build, but also because theory generally goes out the window when it comes to combat. Combat tactics are similar, but I guess most people rather just implement their theories in combat rather then talk about all the theories on the forum.
AI is an interesting one, and there is very little talk of it here because most people currently in the community are not from an AI background. AI is a pretty complex thing and it's extremely hard to apply to small scale combat robots (heh, the millitary struggle with their billion $ budgets). However, if your keen on this, check out the Towards Autonomous Combat thread http://robowars.org/forum/viewtopic.php?t=1520 _________________ https://www.halfdonethings.com/
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Mon May 21, 2012 9:00 am |
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seanet1310
Joined: 08 Nov 2006
Posts: 1265
Location: Adelaide
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quote:
Originally posted by Knightrous:
quote:
Originally posted by Cognisant:
I've noticed while lurking that there's many how-to-do and how-it's-going threads but little in the way of discussing design theory, combat tactics, artificial intelligence, and other speculative stuff, is that in-team talk only or have I just not been looking in the right places?
Not much is generally discussed on design theory due to the fact everyone has their own theories behind what they build, but also because theory generally goes out the window when it comes to combat. Combat tactics are similar, but I guess most people rather just implement their theories in combat rather then talk about all the theories on the forum.
AI is an interesting one, and there is very little talk of it here because most people currently in the community are not from an AI background. AI is a pretty complex thing and it's extremely hard to apply to small scale combat robots (heh, the millitary struggle with their billion $ budgets). However, if your keen on this, check out the Towards Autonomous Combat thread http://robowars.org/forum/viewtopic.php?t=1520
There are a couple of people with an interest in Autonomous bots but it is just so hard to pull off no one has made a true attempt. A couple are thinking about ones for the upcomming nationals including myself. I have yet to come across good enough tough sensors and the lighting in an a featherweight and size of the arena it will be hard to pull off off bot sensing and control such as image processing well and sensors will have trouble on bot. For ant ATM I am thinking image processing to control robot. load cell to detect when to fire weapon.
As for tactic. There has been talk in build threads but each bot drives different and has performance characteristics so will have a different tactic. As a general rule, face weapon to enemy while avoiding weapon or taking it on extra tough section (eg IG bashplate). you are also at the end of the day competing.
(Should a mod move this to a better thread or delete the extra comments) _________________ Remember to trust me, I am an Engineer.
http://www.youtube.com/watch?v=rp8hvyjZWHs
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Tue May 22, 2012 6:36 pm |
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