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Spockie-Tech
Site Admin
Joined: 31 May 2004
Posts: 3160
Location: Melbourne, Australia
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Judging / Rules for a hypothetical -exhibition class-
It sounds like the sport vs show issue has appeared again
Remember, If you want to run events that are fun for the pubic to watch (so you dont have to pay for the entire cost of an event yourself), you need to make an entertaining show,
If you just want to encourage the robot with the finest engineering, that can kill its opponent in a few seconds, you have understand an audience will not want to watch one-hit-kills every 15 minutes, so youd better have a lot of robots lined up ready to be slaughtered one after each other - I dont think Australia has that many robots yet that we can do that.
I'm just pulling ideas out of the top of my hat here, so dont shoot me down if I overlook something..
For public events, how about the idea of running 2 differently judged classes in tandem ?
One "karate style" is judged in the damage, control, agression method, and leaves out the controversial style point, allowing people to build visually simple but deadly killing machines that can knock out their opponent in seconds.
The other "wrestling/exhibition" class is judged *purely* on which robot put on a better show for the most amount of time - not who killed who the other bot the quickest (something we presently call "Fillers". Who is left standing at the end would be irrelevant.
But instead of just treating the exhibition robots as just "Stand ins", the EO actually judges each exhibition match and totals up the points of each exhibition class robots performance at the end of the day, and prizes/trophies etc are awarded to the robot that accumulates the highest exhibition score - not necessarily which robot chewed its way through its opponents most effectively (which usually means quickly).
That way the builders who keep their batteries charged, their machines *working* and out there entertaining the crowd for the most time are rewarded for their efforts, making public shows more appealing.
There would be no point building an exhibition class robot that obliterates the opponent in seconds - that would score you very little points - in this class, it wouldnt be about who won the match, its purely how entertaining the match is played so to speak.
This class could run in parallel to the "serious" class, and highly destructive or quick-disable machines would be specifically discouraged in it.
Maybe I'm being silly, and its not practical, but it seems like an idea worth exploring... if EO's want to improve their show potential then its worth rewarding those who keep it moving along.
No doubt there will be plenty of arguments back and forth over the details of the rules, so I've moved this into the administration thread to not clutter up the 14th Oct thread.
Thoughts ? _________________ Great minds discuss ideas. Average minds discuss events. Small minds discuss people
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Thu Oct 04, 2007 9:54 pm |
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Spockie-Tech
Site Admin
Joined: 31 May 2004
Posts: 3160
Location: Melbourne, Australia
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I didnt say that the efficient killing machines should not be rewarded.
I suggested that for public events, an *additional* exhibition class where the robots are rewarded for longer duration entertainment could make it easier to put on public shows.
When you say "the most talked about" robots have been boring, I think you are forgetting that you are viewing things from a competitors perspective - where the competitors admire winning, so naturalyl discuss the most effective machines.
As far as the general public is concerned, some of the most talked about robots have been Mechadon, Sir Killalot, Warhead, Dr Inferno, Diesector, and other visually appealing yet not necessarily deadly robots.
Remember, this is a suggestion to *add* to the serious competition class for public entertainment shows, not replace it. _________________ Great minds discuss ideas. Average minds discuss events. Small minds discuss people
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Thu Oct 04, 2007 11:38 pm |
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