i know this is a old thread but i have RA2 iso images if ppl want them i can organise copys for ppl cos i have noone else that will challenge me cos i beat em to easy
Tue Sep 20, 2005 6:47 pm
Daniel Experienced Roboteer
Joined: 30 Aug 2005
Posts: 2729
Location: Gold Coast
I was playing this game last night. I have never tried it online, how does that bit of it work?
Wed Sep 21, 2005 7:50 am
Spockie-Tech Site Admin
Joined: 31 May 2004
Posts: 3160
Location: Melbourne, Australia
In my experience, Lousy.
A pity, because its quite a good game otherwise.
I read on a few forums that some people seemed to manage to get it working ok, but myself and a bunch of other people had plenty of trouble. Bots jumping randomly from place to place, sudden damage out of nowhere, the two programs disagreeing over who won and all sorts of odd behaviour. Tried it on DSL, Cable and event direct Lan Link gave occasional trouble.
If anyone knows of a way to make it behave let us know, itd be fun to play against some real people instead of the fairly easy to beat AI's in the game. _________________ Great minds discuss ideas. Average minds discuss events. Small minds discuss people
Wed Sep 21, 2005 10:43 am
Archer
Joined: 08 Aug 2005
Posts: 106
Location: Canberra
well from the lans i have played here in wang lan works fine but i havnt had the chance for net yet so if anyone wants to try a one on one over adsl give us a yell and we will see how it goes cos as spocky tech said the AI is to easy ( so are my mates )
Wed Sep 21, 2005 2:53 pm
Knightrous Site Admin
Joined: 15 Jun 2004
Posts: 8511
Location: NSW
I've played on Gigabit LAN with RA2 and if you have more then 2 players you experince mega lag...... We found that if you made it so no one could enter a spinner with more then 3 hammers and 1 motor it reduced the lag quite a bit. It seems when you daisy chain components and have large amounts of spinning mass, the games physics engine has a bit of a heart attack...
The small mini tournament I held at one LAN we had minimal spinners and I won the comp with my flipper bot, Infranor. The tournament on had one lag session and that was when two robots became lodged in parts of each other. I'll have to re-install the game and rebuild my bots, but I'm happy to take anyone on who has ADSL that is 512k minimum. Only rules are standard RA2 version 1.0 with no mod packs or hacks. _________________ https://www.halfdonethings.com/
Wed Sep 21, 2005 3:13 pm
Archer
Joined: 08 Aug 2005
Posts: 106
Location: Canberra
ok TDT when your ready i shall challenge you i have version 1.00 and no hacks ( didnt know there were any ) and adsl 512k so when your ready give us a yell to destroy you
ok well HOOTERS is ready to battle when you are
plus a few other bots
Wed Sep 21, 2005 6:27 pm
Knightrous Site Admin
Joined: 15 Jun 2004
Posts: 8511
Location: NSW
I have Infranor & Demorian all ready to battle, so contact me on MSN and we'll start a few rounds of virtual pain _________________ https://www.halfdonethings.com/
Wed Sep 21, 2005 7:56 pm
Archer
Joined: 08 Aug 2005
Posts: 106
Location: Canberra
at least virtual pain is kinda cheap it wont cost you much when i destroy you
Wed Sep 21, 2005 8:05 pm
Knightrous Site Admin
Joined: 15 Jun 2004
Posts: 8511
Location: NSW
Keep the trash talk for in the arena, you never know, you might end up copping the bashing _________________ https://www.halfdonethings.com/
Wed Sep 21, 2005 8:10 pm
Big AL Experienced Roboteer
Joined: 16 Oct 2004
Posts: 436
Location: roleystone perth. WA
if anyone has a copy could they sell/burn a copy for me _________________ For West ausies interested in robotics email me at: theoneshrug@hotmail.com
OR
dragoonarie@gmail.com
best quote ever:: "Those Gas-Turbine style warehouse heaters arent illegal, and neither is remote controlling one as far as I know."
Wed Sep 21, 2005 9:10 pm
Archer
Joined: 08 Aug 2005
Posts: 106
Location: Canberra
hey al do you have lime wire cos i should be able to send it to you via that it might take awhile but i can let the pc run till it copys for you
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