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Spockie-Tech
Site Admin
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Joined: 31 May 2004
Posts: 3160
Location: Melbourne, Australia
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Its a contentious issue, thats for sure.. Its good to hear everyones different opinions on it though..
It may seem a bit of a storm-in-a-teacup issue, given that no-one has actually pushed the limits of acceptability yet, but as long as a discussion stays friendly, I think they keep people thinking creatively.
Remember, *at present* there is no restriction that I know of on modular bots, or the amount of a bot that can be changed or replaced within a competition. Probably because it hasnt become a regular problem that I know of elsewhere.
It seems like its more of a "Tournament Rules and Proceedures" issue than something that would be found in the technical regulations however. This means it will likely be event-specific, rather than in the standard RFL-type ruleset. Does anyone know if another event's TRP rules that mentions this issue ?
I agree that its more of a "vibe" issue than something that can be easily put down on paper.. What makes a robot unique ? Each Robots defining characteristic can be wildly different. For some it might be their shape and speed, for others it might be the weapon type.
Like my safety rant, its something that is probably better being "unofficially" enforced at this time. If a builder is planning on bending what is considered "sportsmanlike" in order to gain a competitive advantage, by altering a robot beyond reasonable bounds whilst in a tournament, then they have probably missed the point of Robot Combat.
Its not *just* about the 3 minutes in the arena unless your sole aim is to win.. Doing something that gains you the admiration of your fellow competitors will always be more enjoyable than hitting below the belt to win a fight, except to a small anti-social few.
Unfortunately, its always the few that mess it up for the many, and thats why rules are written. I prefer community enforced fairness myself, but thats just me.. Many people much prefer to operate within a clearly defined set of rules.. (often so they can find loopholes )
So... *IF* we were looking for a clearly worded change the rules to limit the "alterability from as-registered" amount, How would you *word* this rule ?
Statements of position are no use when it comes time to draw an actual line in the sand - so be clear now.. _________________ Great minds discuss ideas. Average minds discuss events. Small minds discuss people
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Mon Jan 23, 2006 4:04 pm |
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Mel
Site Admin
Joined: 21 Dec 2004
Posts: 163
Location: Victoria
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My analogies are there for a good reason Nick and as long as the topic is
open for discussion,
l'll use them.
Any talk/chat/musings/ponderings or thoughts on offer, based on all other robot combat organisational rules are *always worthwhile (if only in brief) - this way, informed decisions can be made as to whats best. To state that the 'US boys are doin' it and theres no problem there' would have to be the weakest excuse for preserving it, that l have heard of yet. And OMG - l've heard it twice now
Our rules, are
based
( got that ? ) on the RFL rules - that is to say that they are not set in stone, nor to the letter. Which is why this topic is herin open for discussion, so it's irrelevant who sent you what and or when, regarding them. They have not been discussed at great lengths at any point within this forum so far and it's about time they were. And so are.
But hey, thanks anyway ![Wink](images/smiles/icon_wink.gif) _________________ It's a She Thing
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Mon Jan 23, 2006 5:54 pm |
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DumHed
Experienced Roboteer
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Joined: 29 Jun 2004
Posts: 1219
Location: Sydney
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quote:
Originally posted by Philip Taylor:
In the interests of keeping an event moving, I would like a rule stating that all modifications must be able to be completed within 20 minutes including battery changes.
I don't think a time limit is necessary.
The only time related rule needs to be that the robot needs to be ready for whenever its next battle is, just like repairs.
That could be the next day, or in 20 seconds time.
Sometimes there would be a cause for modification, and sometimes (mostly?) there won't.
Modular weapons might even just be a simple way of continuing if something is damaged - eg, a high powered spinner might burn out a motor or break a gearbox, which might not be repairable in a reasonable time frame, so swapping for some extra armour and a wedge would be a good, simple way of keeping the bot in the game, even though it'll be somewhat handicapped compared to normal.
I don't think anyone would have a problem with that sort of thing.
As for being worried about having to fight a bit with a potentially random weapon choice I don't see that as being any different to the already random draw, where you can be fighting any type of robot.
It just adds one more level to the surprise ![Smile](images/smiles/icon_smile.gif) _________________
The Engine Whisperer
- fixer of things
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Mon Jan 23, 2006 6:04 pm |
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